News

Development Diary #11


Development Diary

Hello everyone, this specific development diary shows off the following features:

  • Upgrading System
  • Party System
  • Frozenland Map Changes
  • Proposed Mage Changes

We hope everyone enjoys the video and we are looking forward to everyone's feedback.

Proposed Mage Changes

For sometime now, we have been receiving large volumes of feedback and concerns from players regarding mages and a variety of issues that currently plague the game due to them. We plan to tackle these issues, and hopefully bring a more well-balanced outcome to both Red Mages & Blue Mages.

 

We would appreciate it if players read this proposal and provide feedback (via Support Tickets, Discord, and/or the Forums). We essentially want to hear if you like the proposed changes, if you have a better idea, etc. The forum article can be found here (http://www.eonicgames.com/forum/index.php?/topic/831-proposed-mage-changes/).

 

We’ve organized the feedback we’ve received into 3 main causes for concerns:

  1. Black Touch
    • The Problem
      • Black Touch plays a very important role to both Blue Mages and Red Mages, it’s practically essential for PvP. When it comes to Blue Mages, they are meant to have lower AP in comparison to Red Mages and require that additional magic reduction to be a viable class for PvP. Unfortunately, Red Mages also benefit from the effects of Black Touch and for that reason we’ve been unable to effectively tweak/buff Red Mages in past balance patches. This is because minor changes in their AP can produce large amounts of damage changes while Black Touch is active.
    • The Solution
      • Our current plan is to make Black Touch non-effective for Red Mages. We’ve partially done this in a past update, but the remaining effects from Black Touch (and the other listed issues) still make it difficult to properly balance the Red Mages.
      • Essentially when this change is made, Black Touch will ONLY reduce your Blue Magic Defense so that only Blue Magic spells deal an increased amount of damage.
      • In doing this, we will then freely be able to provide red mages with a much-needed AP boost. At the same time, we will need to take a look at the current red mage variations of Black Touch (such as Red Touch) and ensure that their durations and boosts scale appropriately with their new AP.
  1. White Mages
    • The Problem
      • The issue surrounding white mages is probably the most complained about piece of feedback we have received regarding mages. In general, White Mages provide too much of an advantage in PvP. At higher levels, this problem becomes even more troublesome as they are then able to equip high level equipment in addition to being able to use highly effective buffs for themselves and their party.
      • Once they reach max level, they are able to use all the white mage buffs, a level 13 set, and their choice of a weapon (typically the Antick Slender Stick, for the stun effect on Blue Mages). When all this is combined you are dealing with a mage that increases their teams defense and magic defense by 1-4 stat levels (depending on what stats you are comparing) PER equipped item, is able to stun very quickly, and has the same defense as other white or red mages that didn’t go white. In addition, they may even choose to stat their pet into HP (resulting in a very high HP pool).
    • The Solution
      • A large part of the feedback we have been receiving is to remove white mages in general, we have been trying to avoid doing this as they are a component of Turf Battles that has always been around (although it has also always been a balancing act with them throughout all the versions). Instead, we would like to do the following (this might change due to feedback):
        • Remove all of the White Mage Defense Buffs
        • Remove all of the White Mage Magic Defense Buffs
        • Remove all of the White Mage Move Speed Buffs
        • Remove all of the White Mage Attack Speed Buffs
        • Change the effect of the Antick Slender Stick
        • Change the stat requirement for Blue/Red mage equipment to require Blue/Red magic instead of just any Magic Attribute. This would essentially force White Mages to have to use equipment that is 1-2 levels under their opponent’s equipment level.
  1. Magic Defense
    • The Problem
      • Players are easily able to reach very high levels of magic defense with little to no effort. We often see players simply choose not to upgrade the magic defense on most of their equipment beyond the safe stat because they receive enough from other sources (self-casting buffs, alternative items, etc.). This problem is worse on the Triumphus server due to the TC buffs.
      • Players receive double the amount of magic defense per jewelry upgrade in comparison to the defense stat. For every defense level on your jewelry, you gain 3 per stat. However, for magic defense you gain 6 per stat!
      • In part, the need for this high of Magic Defense was to help when you are fighting a Red Mage who has access to Black Touch.
      • The current values of Magic Defense require that mages have their AP increased by very large amounts to deal decent damage against someone with 850-900 magic defense, but in doing so it makes everyone else get 1 hit.
    • The Solution
      • The Magic Defense on jewelry should be brought down to match defense (3 per level).
      • The Magic defense rewards from other sources (such as alternative equipment) needs to be looked at once all the above changes have been made.
      • Once the other changes are made, we can make this change and it will most likely require further tweaking to both Red Mage/Blue Mage damage, as well as reducing of monster magic damage.

  • PvP Rankings

Player Rankings

Rank Name PK Points
1 MTV_ - Death 1490
2 Super - Sandstrom 807
3 CrixUs - Sunguard 786
4 Zafina - Sunguard 767
5 Solstice - Sunguard 603
6 Sasha - 537
7 xy - Renegade 498
8 ToBe_No1 - 2AndHalf 408
9 DeadlyFistYou - Sunguard 316
10 Enabe - 2AndHalf 307
11 Hotwater1 - Zero 306
12 A_ - Death_ 300
13 Dyna - Limitless 265
14 KirimaX - 221
15 00OO - Death 190
16 Thaldrin - Sunguard 156
17 N0_0 - 2AndHalf 148
18 Hawaii - Sunguard 147
19 DutchFlame - 2AndHalf 144
20 thx9staff - Sandstrom 143
21 0OO0 - Death 141
22 Play - Sandstrom 120
23 Vowl - Sandstrom 95
24 0OOO - Death 77
25 Cr0uchinGTIqeR - Blood_ 73
26 Hwacha - take_over 70
27 Villain - NotFamous 59
28 Morinehtar - 2AndHalf 58
29 Balanced - Sandstrom 54
30 GN - 2AndHalf 54
31 ReBang - 51
32 Theoryy - Classified 47
33 WISE - Sandstrom 39
34 Ryunari - Bankai 31
35 UlaUlaUla - Gods_0F_Arena 29
36 Naive_B1ue - Death_ 29
37 xtaiheng - Death_ 27
38 iLost - tsoLi 26
39 Fiat500 - Sandstrom 24
40 Black_Puppy - Unleashed 23
41 Giggity - Midnight 23
42 Mercedez - blissoo 21
43 opulent - 2AndHalf 20
44 Solara - So 18
45 LanaRhoades - boberkurwa 17
46 HiIagio - Sunguard 16
47 jjojj - 15
48 KnifeToMeetYou - Sandstrom 15
49 strangerx - Classified 14
50 OPPO - Seph1roth 13
1 empress_ - Level 5173
2 CoolWind - Zero 4923
3 _Sky_ - TheCrazyWitch 4547
4 Impact - Zero 4291
5 Shina - Renegade 4229
6 CandyMan - Zero 3940
7 xAryax - Zero 3850
8 Djaul - Zero 3755
9 Elapse - Death 3297
10 Dynamix - Lifeline 3253
11 P1uto - Death 3192
12 Pure - Pure 2887
13 R2D2_ - Sunguard 2877
14 Grenen - Zero 2646
15 Darude - ReNaiSsanCe 2509
16 Pluto - Death 2480
17 onyx - _shard_ 2225
18 Iskall - Zero 2184
19 Chunbae_ONG - 2169
20 OLOY - Zero 2116
21 Angeles - Renegade 2023
22 SharpScythe - Kingsman 2006
23 Deadly - Renegade 1938
24 Rolo - 1893
25 Deleted - Flex 1817
26 ExpLosioN - SAINT 1773
27 Tove - Sunguard 1454
28 TIK - ReNaiSsanCe 1422
29 Xiaoqq - Death 1418
30 TeRmiNaTeR - take_over 1353
31 mama_ - take_over 1322
32 TimeisGold - 1317
33 Keal - 1302
34 iFallenKing - 1223
35 IIIIIIIIIIIIIII - 1202
36 64CM - Zero 1198
37 EnbaSira - Level 1131
38 Brady - _shard_ 1129
39 Sniper - Sweets 1121
40 JEWISH_DOCTOR - Lifeline 1106
41 NPC - CPN 1084
42 Cat - Death 1007
43 Aso_Nozomi - Death 996
44 O000 - Death 952
45 Boy - ReNai2024 951
46 Kazpyr - Lifeline 949
47 javon - REDCROSS 885
48 ProM - 881
49 papa_ - 784
50 BUT - SAINT 743
1 empress_ - Level 5173
2 CoolWind - Zero 4923
3 _Sky_ - TheCrazyWitch 4547
4 Impact - Zero 4291
5 Shina - Renegade 4229
6 CandyMan - Zero 3940
7 xAryax - Zero 3850
8 Djaul - Zero 3755
9 Elapse - Death 3297
10 Dynamix - Lifeline 3253
11 P1uto - Death 3192
12 Pure - Pure 2887
13 R2D2_ - Sunguard 2877
14 Grenen - Zero 2646
15 Darude - ReNaiSsanCe 2509
16 Pluto - Death 2480
17 onyx - _shard_ 2225
18 Iskall - Zero 2184
19 Chunbae_ONG - 2169
20 OLOY - Zero 2116
21 Angeles - Renegade 2023
22 SharpScythe - Kingsman 2006
23 Deadly - Renegade 1938
24 Rolo - 1893
25 Deleted - Flex 1817
26 ExpLosioN - SAINT 1773
27 MTV_ - Death 1490
28 Tove - Sunguard 1454
29 TIK - ReNaiSsanCe 1422
30 Xiaoqq - Death 1418
31 TeRmiNaTeR - take_over 1353
32 mama_ - take_over 1322
33 TimeisGold - 1317
34 Keal - 1302
35 iFallenKing - 1223
36 IIIIIIIIIIIIIII - 1202
37 64CM - Zero 1198
38 EnbaSira - Level 1131
39 Brady - _shard_ 1129
40 Sniper - Sweets 1121
41 JEWISH_DOCTOR - Lifeline 1106
42 NPC - CPN 1084
43 Cat - Death 1007
44 Aso_Nozomi - Death 996
45 O000 - Death 952
46 Boy - ReNai2024 951
47 Kazpyr - Lifeline 949
48 javon - REDCROSS 885
49 ProM - 881
50 Super - Sandstrom 807

Tribe Rankings

Rank Name PK Points
1 Sunguard 2820
2 Death 1933
3 Sandstrom 1395
4 2AndHalf 1180
5 Renegade 508
6 Death_ 412
7 Zero 306
8 Limitless 265
9 Blood_ 158
10 CyberPunk 141
1 Zero 30562
2 Death 14191
3 Renegade 11184
4 Level 6304
5 Lifeline 6179
6 ReNaiSsanCe 5544
7 Sunguard 5214
8 TheCrazyWitch 4547
9 take_over 3531
10 _shard_ 3479
1 Zero 30868
2 Death 16124
3 Renegade 11692
4 Sunguard 8034
5 Level 6304
6 Lifeline 6179
7 ReNaiSsanCe 5573
8 TheCrazyWitch 4547
9 take_over 3651
10 _shard_ 3479